#ifndef __COMMAND_H__
#define __COMMAND_H__

#include <standard/reference.h>

class CCommand:public CRefObject{
public:
    CCommand();
    virtual ~CCommand();
    virtual void Init();
	virtual void Final();
    virtual bool32 Redo();
    virtual bool32 Undo();

public:
	class CEditorSceneMgr* m_pSceneMgr;

};


#endif
